Change Log

2016-08-02

A few final changes in OG.

(Click on the icon to see changes for multiple classes.)

-4 Divine Strength (68), Thing from Below (82)
-6 Frost Giant (46)
-20 Forbidden Ancient (80)
-4 Fossilized Devilsaur (40), Sea Giant (76)
-8 Clockwork Giant (10), Frost Giant (42)

2016-07-13

Small meta adjustments to certain cards, and a refinement in calculation to top legendaries that do not have initiative

(Click on the icon to see changes for multiple classes.)

+4 Excavated Evil (70), Hellfire (72)
-4 Onyxia (96), Shado-Pan Rider (68), Silver Hand Knight (66)
-10 Darnassus Aspirant (76), Varian Wrynn (100)
-12 Nexus-Champion Saraad (70)
+0 to +4 Silithid Swarmer
Druid +4 (44)
Hunter +4 (18)
Others+0

2016-06-09

More adjustments to fit the OG meta, and cleaning up a few missed adjustments from the last round.
+8 Blade Flurry (26), Mana Wraith (34)
+6 Crazed Alchemist (50), Illidan Stormrage (70), Thunder Bluff Valiant (80)
+4 Beneath the Grounds (20), Coldarra Drake (64), Equality (64), Explosive Shot (82), Lightbomb (94), Mukla's Champion (42)
-4 Goblin Blastmage (66), Powershot (90)
-6 Revenge (50), Spreading Madness (40)

2016-05-18

This update contains a few things.  It's a small meta-update for infinite card advantage engines (excellent now that half the decks you're facing have no tempo strategy at all, and can only try to win by out-lasting you), and large removals (more value on average these days).  It also adjusted some old cards we were thinking of adjusting for the last month.  We tweaked our taunt formula a tiny bit which cause a couple of 2 point moves.  Finally, a few adjustments were made to OG cards based on our experience.
+8 Fire Elemental (102)
+6 Assassinate (76), Bolster (14), Chromaggus (74), Confessor Paletress (84), Dark Peddler (78), Entomb (68), Hex (96), Mind Control (86), Mulch (80), Polymorph (78), Power Word: Tentacles (54), Recycle (70), Siphon Soul (86)
+4 Addled Grizzly (38), Aldor Peacekeeper (100), Archmage Antonidas (86), Blessing of Wisdom (60), Crush (80), Darkshire Alchemist (70), Deadly Shot (80), Duplicate (46), Eadric the Pure (104), Effigy (50), Execute (74), Flame Lance (68), Hunter's Mark (70), Keeper of Uldaman (88), Kodorider (68), Mana Tide Totem (68), Northshire Cleric (76), Patient Assassin (64), Polymorph: Boar (52), Sabotage (76), Shadow Word: Death (88), Velen's Chosen (80), Vol'jin (98), Ysera (86)
-4 Blood To Ichor (74), Divine Strength (72), Earth Elemental (86), Southsea Squidface (56)
-6 Buccaneer (70)

2016-05-04

Changes made with our WotOG experience. Silithid Swarmer needs to be respected or else the 3/5 body gets value in Druid/Rogue. Servant of Yogg-Sarron can lose you the game. Darkshire Councilman has powerful snowball potential.

(Click on the icon to see changes for multiple classes.)

+12 Ragnaros, Lightlord (74)
+10 Darkshire Councilman (70)
+6 Rallying Blade (82)
+4 Cyclopian Horror (62), Scaled Nightmare (50), Spawn of N'Zoth (30)
-8 Servant of Yogg-Saron (38)
+0 to +10 Silithid Swarmer
Druid +10 (40)
Rogue +10 (50)
Warrior +6 (20)
Hunter +4 (14)
Paladin +4 (14)
Shaman +4 (14)
Others+0

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